Mackenzie Fox

Mackenzie Fox

Hi, thanks for stopping by!


A recent honors graduate of UConn's Digital Media and Design program, I spend a majority of my time making digital art for games. While I love working on creative projects of any kind, I have a strong passion for serious games and advocating for accessibility in games.


Shoot me an email, I would love to get in touch with you.

Work History

Pyrebug Studios

Fall 2019 – Present

Project Director, Lead Artist

UConn School of Education

Fall 2020 – Summer 2023

2D Character, Asset & UI Artist

Greenhouse Studios

Spring 2019 – Summer 2022

Web Developer

Undergraduate Assistant


  • 3D Modeling
  • 3Ds Max
  • Substance Painter
  • Autodesk Maya
  • ZBrush
  • Pixel Art/Aseprite
  • Adobe Suite
  • Digital and Traditional Art
  • Python, C, C#, Java


  • - CT Festival of Indie Games Award
  • - Certified APX Practitioner
  • - Outstanding Senior Women Academic Achievement Award
  • - Student Employee of the Year Nominee

  • - UConn Honors Graduate
  • - Alpha Lambda Delta
  • - New England Scholar