Mackenzie Fox

Mackenzie Fox

Hi, thanks for stopping by!


I’m a creator by nature, and to me, that means I draw, make games, animate, write stories, collaborate, type code and spend all too many hours crafting imaginary worlds. 


To my colleagues and educational career, it means I am an Honors student at the University of Connecticut studying Game Design with a minor in Computer Science. Currently, I’m invested in my honors thesis and senior project, Through a Glass, which tackles the concept of dissociation and battling mental illness. I’m also a Project Director and Lead Artist at Pyrebug Studios, and an Undergraduate Assistant for Greenhouse Studios.


Shoot me an email, I would love to get in touch with you.

Work History

Pyrebug Studios

OCT 2019 –

Project Director, Lead Artist

Greenhouse Studios

MAY 2019 –

Undergraduate Assistant


  • Adobe Suite
  • Digital and Traditional Art
  • Python, C, C#, Java
  • Unity
  • Innovative Design Abilities
  • Teamwork


  • Honors Program
  • Alpha Lambda Delta
  • New England Scholar

  • Student Employee of the Year Nominee