Mackenzie Fox

SCRAPSHOOT

2D Artist & Animator

— ROLE

2D Artist & Animator


— DATE

February 2020


— TEAM SIZE

7


— TOOLS

Unity, Aseprite



Scrapshoot is an action-packed couch co-op party game created by a team of 7 developers in the span of 48 hours for the 2020 Global Game Jam. My role on the project is 2D asset creation, animation, GUI design, and overall art direction. In this position, I worked with my team to formulate a list of assets that we would need to make the game playable as well as intuitive to the players.


While Scrapshoot was made from start to finish during the Game Jam, after much effort, time, and polish, it is now available on Steam! We continue to update the project at Pyrebug Studios, adding new maps and features to Scrapshoot as much as we can.

Original Gameplay footage (2020)